This game · 132 FGA|Season model · 290 games · 39,575 shots
Phoenix Mercury won on finishing, not shot quality.

led the way with 24 points on 12-for-17 (71%), headlined by 4-for-4 from long midrange — 7.4 more than expected overall (41% from the rim or corner).
- Indiana Fever created 3.3 more expected points from field-goal attempts.
- Indiana Fever outperformed expected value by 18.6 points on finishing.
- The game flipped in the fourth quarter — Indiana Fever created a +4.1 expected-point edge in Q4.
Shot quality
Shot diet
Indiana Fever (52% good looks) and Phoenix Mercury (48% good looks) ran comparable diets with small zone-by-zone differences.

carried the offense at the rim — 8/9 in the restricted area.
This is where the shot diets diverged most — 26% of Phoenix's attempts came from above-arc threes vs 35% of Indiana's; Indiana tilted here more (35% vs 26%).
This is where the shot diets diverged most — 26% of Phoenix's attempts came from above-arc threes vs 35% of Indiana's; Indiana tilted here more (35% vs 26%).
Possession context
Inferred from ESPN play-by-play — transition, steals, and offensive rebounds before each FGA. Not official possession tracking.
Process scorecard
Full process edge
Phoenix Mercury won by 16.0 pts — SQ edge said IND.
Indiana Fever got the better looks, but Phoenix Mercury won the full process battle by 16.0 pts.
Process edge blends expected points from shots, finishing, free throws, turnover cost, and second-chance value — not just who found the better offense.
Tracked FGA
ESPN box score
Process value (pts)
Process total = expected pts from shots + finishing + free throws − turnover cost + second-chance value (1.05 expected pts per OReb). SQ edge alone ignores the last three terms.
Player shots
Key insightMitchell's strongest zone was Above — 78% from Above (7/9) vs. a 37% expectation.
Expected value is an estimate from public shot data — location, shooter history, and shot clock. No defender distance, closeout speed, spacing, or proprietary tracking.
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