This game · 156 FGA|Season model · 290 games · 39,575 shots
Los Angeles Sparks won on finishing, not shot quality.

led the way with 22 points on 9-for-15 (60%), headlined by 2-for-3 from above the break — 6.5 more than expected overall on a night most other looks were tougher.
- Indiana Fever created 1.4 more expected points from field-goal attempts.
- Los Angeles Sparks outperformed expected value by 14.8 points on finishing.
- Rae Burrell carried the finishing gap — +6.5 vs expected on 22 points.
Shot quality
Shot diet
Los Angeles Sparks attacked the rim more — 22% of attempts in the restricted area vs 13% for Indiana Fever.

carried the offense at the rim — 5/6 in the restricted area.
This is where the shot diets diverged most — 36% of Indiana's attempts came from above-arc threes vs 18% of Los Angeles's; Indiana tilted here more (36% vs 18%).
This is where the shot diets diverged most — 36% of Indiana's attempts came from above-arc threes vs 18% of Los Angeles's; Indiana tilted here more (36% vs 18%).
Possession context
LA ran more early offense in this game.
Los Angeles Sparks got 41% of FGA in transition (1.01 expected pts/att) vs 27% for Indiana Fever (0.97 expected pts/att).
Inferred from ESPN play-by-play — transition, steals, and offensive rebounds before each FGA. Not official possession tracking.
Process scorecard
Full process edge
Los Angeles Sparks won by 22.8 pts — SQ edge said IND.
Indiana Fever got the better looks, but Los Angeles Sparks won the full process battle by 22.8 pts.
Process edge blends expected points from shots, finishing, free throws, turnover cost, and second-chance value — not just who found the better offense.
Tracked FGA
ESPN box score
Process value (pts)
Process total = expected pts from shots + finishing + free throws − turnover cost + second-chance value (1.05 expected pts per OReb). SQ edge alone ignores the last three terms.
Player shots
Key insightOgwumike's strongest zone was Above — 100% from Above (2/2) vs. a 33% expectation.
Expected value is an estimate from public shot data — location, shooter history, and shot clock. No defender distance, closeout speed, spacing, or proprietary tracking.
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