This game · 138 FGA|Season model · 290 games · 39,575 shots
Las Vegas Aces won on finishing, not shot quality.

led the way with 26 points on 10-for-18 (56%), headlined by 5-for-6 from long midrange — 5.0 more than expected overall on a night most other looks were tougher.
- Washington Mystics created 1.1 more expected points from field-goal attempts.
- Las Vegas Aces outperformed expected value by 6.4 points on makes and misses.
- Q3 swung the look battle — Washington Mystics built a +3.5 expected-point edge in that period.
Shot quality
Shot diet
Washington Mystics got the cleaner diet — 35% rim or corner looks vs 23% for Las Vegas Aces.

bailed out the offense from the midrange — 5/6 from long midrange, a zone most players avoid for good reason.
This is where the shot diets diverged most — 28% of Washington's attempts came from the rim vs 13% of Las Vegas's, with Washington leaning on the higher-value zone (28% vs 13%).
This is where the shot diets diverged most — 28% of Washington's attempts came from the rim vs 13% of Las Vegas's, with Washington leaning on the higher-value zone (28% vs 13%).
Possession context
Inferred from ESPN play-by-play — transition, steals, and offensive rebounds before each FGA. Not official possession tracking.
Process scorecard
Full process edge
Las Vegas Aces won by 22.8 pts — SQ edge said WAS.
Washington Mystics got the better looks, but Las Vegas Aces won the full process battle by 22.8 pts.
Process edge blends expected points from shots, finishing, free throws, turnover cost, and second-chance value — not just who found the better offense.
Tracked FGA
ESPN box score
Process value (pts)
Process total = expected pts from shots + finishing + free throws − turnover cost + second-chance value (1.05 expected pts per OReb). SQ edge alone ignores the last three terms.
Player shots
Key insightWilson created in difficult areas and delivered — 83% from L.Mid (5/6) well above the 36% baseline for that zone.
Expected value is an estimate from public shot data — location, shooter history, and shot clock. No defender distance, closeout speed, spacing, or proprietary tracking.
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