This game · 140 FGA|Season model · 290 games · 39,575 shots
Dallas Wings won on finishing, not shot quality.

led the way with 32 points on 12-for-16 (75%), headlined by 5-for-5 from above the break — 14.6 more than expected overall on a night most other looks were tougher.
- Seattle Storm created 9.4 more expected points from field-goal attempts.
- Dallas Wings outperformed expected value by 15.6 points on makes and misses.
- The game flipped in the fourth quarter — Seattle Storm created a +6.8 expected-point edge in Q4.
Shot quality
Shot diet
Dallas Wings lived in the midrange (33%) while Seattle Storm was at 16% — a cleaner profile for Seattle Storm.

bailed out the offense from the midrange — 3/5 from short midrange, a zone most players avoid for good reason.
This is where the shot diets diverged most — 46% of Seattle's attempts came from above-arc threes vs 29% of Dallas's; Seattle tilted here more (46% vs 29%).
This is where the shot diets diverged most — 46% of Seattle's attempts came from above-arc threes vs 29% of Dallas's; Seattle tilted here more (46% vs 29%).
Possession context
Inferred from ESPN play-by-play — transition, steals, and offensive rebounds before each FGA. Not official possession tracking.
Process scorecard
Full process edge
Dallas Wings won by 22.7 pts — SQ edge said SEA.
Seattle Storm got the better looks, but Dallas Wings won the full process battle by 22.7 pts.
Process edge blends expected points from shots, finishing, free throws, turnover cost, and second-chance value — not just who found the better offense.
Tracked FGA
ESPN box score
Process value (pts)
Process total = expected pts from shots + finishing + free throws − turnover cost + second-chance value (1.05 expected pts per OReb). SQ edge alone ignores the last three terms.
Player shots
Key insightBueckers created in difficult areas and delivered — 100% from Above (5/5) well above the 38% baseline for that zone.
Expected value is an estimate from public shot data — location, shooter history, and shot clock. No defender distance, closeout speed, spacing, or proprietary tracking.
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