This game · 115 FGA|Season model · 357 games · 48,742 shots
Golden State Valkyries won — the process matched the result.

led the way with 21 points on 6-for-10 (60%), including 1-for-2 from three — 3.2 more than expected (40% from the rim or corner), with Kaitlyn Chen close behind (+2.3 on 7 points).
- Golden State Valkyries created 1.1 more expected points from field-goal attempts.
- Las Vegas Aces outperformed expected value by 0.6 points on makes and misses.
- The game flipped in the fourth quarter — Las Vegas Aces created a +9.5 expected-point edge in Q4.
Shot quality
Shot diet
Golden State Valkyries (26% good looks) and Las Vegas Aces (35% good looks) ran comparable diets with small zone-by-zone differences.

carried the offense at the rim — 4/5 in the restricted area.
This is where the shot diets diverged most — 21% of Las Vegas's attempts came from above-arc threes vs 41% of Golden State's; Golden State tilted here more (41% vs 21%).
This is where the shot diets diverged most — 21% of Las Vegas's attempts came from above-arc threes vs 41% of Golden State's; Golden State tilted here more (41% vs 21%).
Possession context
LV ran more early offense in this game.
Las Vegas Aces got 19% of FGA in transition (0.99 expected pts/att) vs 5% for Golden State Valkyries (1.02 expected pts/att).
Inferred from ESPN play-by-play — transition, steals, and offensive rebounds before each FGA. Not official possession tracking.
Process scorecard
Full process edge
Golden State Valkyries won by 9.2 pts
Golden State Valkyries won 2 of 3 process categories outside the shot log.
Free throws, turnovers, and offensive rebounds come from ESPN box scores — complementary to FGA-only shot quality above.
Tracked FGA
ESPN box score
Process value (pts)
Process total = expected pts from shots + finishing + free throws − turnover cost + second-chance value (1.05 expected pts per OReb). SQ edge alone ignores the last three terms.
Player shots
Key insightWilliams lived in the midrange — 47% of attempts from tough spots, dragging shot quality down.
Expected value is an estimate from public shot data — location, shooter history, and shot clock. No defender distance, closeout speed, spacing, or proprietary tracking.
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