This game · 122 FGA|Season model · 290 games · 39,575 shots
Seattle Storm won on finishing, not shot quality.

led the way with 17 points on 7-for-12 (58%), headlined by 3-for-5 from above the break — 5.5 more than expected overall on a night most other looks were tougher.
- Connecticut Sun created 1.2 more expected points from field-goal attempts.
- Seattle Storm outperformed expected value by 6.2 points on makes and misses.
- Q3 swung the look battle — Connecticut Sun built a +6.2 expected-point edge in that period.
Shot quality
Shot diet
Seattle Storm (28% good looks) and Connecticut Sun (24% good looks) ran comparable diets with small zone-by-zone differences.

bailed out the offense from the midrange — 2/3 from short midrange, a zone most players avoid for good reason.
This is where the shot diets diverged most — 18% of Connecticut's attempts came from long midrange vs 8% of Seattle's; Connecticut settled here more often (18% vs 8%).
This is where the shot diets diverged most — 18% of Connecticut's attempts came from long midrange vs 8% of Seattle's; Connecticut settled here more often (18% vs 8%).
Possession context
Inferred from ESPN play-by-play — transition, steals, and offensive rebounds before each FGA. Not official possession tracking.
Process scorecard
Full process edge
Seattle Storm won by 19.9 pts — SQ edge said CONN.
Connecticut Sun got the better looks, but Seattle Storm won the full process battle by 19.9 pts.
Process edge blends expected points from shots, finishing, free throws, turnover cost, and second-chance value — not just who found the better offense.
Tracked FGA
ESPN box score
Process value (pts)
Process total = expected pts from shots + finishing + free throws − turnover cost + second-chance value (1.05 expected pts per OReb). SQ edge alone ignores the last three terms.
Player shots
Key insightCooke's strongest zone was Paint — 100% from Paint (4/4) vs. a 40% expectation.
Expected value is an estimate from public shot data — location, shooter history, and shot clock. No defender distance, closeout speed, spacing, or proprietary tracking.
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