This game · 125 FGA|Season model · 290 games · 39,575 shots
Minnesota Lynx won on finishing, not shot quality.

led the way with 23 points on 6-for-10 (60%), headlined by 2-for-2 from above the break — 4.7 more than expected overall on a night most other looks were tougher, with Dorka Juhasz close behind (+4.3 on 12 points).
- Connecticut Sun created 5.9 more expected points from field-goal attempts.
- Minnesota Lynx outperformed expected value by 6.2 points on makes and misses.
- Q2 swung the look battle — Connecticut Sun built a +6.3 expected-point edge in that period.
Shot quality
Shot diet
Connecticut Sun attacked the rim more — 29% of attempts in the restricted area vs 17% for Minnesota Lynx.

carried the offense at the rim — 4/4 in the restricted area.
This is where the shot diets diverged most — 17% of Minnesota's attempts came from the rim vs 29% of Connecticut's, with Connecticut leaning on the higher-value zone (29% vs 17%).
This is where the shot diets diverged most — 17% of Minnesota's attempts came from the rim vs 29% of Connecticut's, with Connecticut leaning on the higher-value zone (29% vs 17%).
Possession context
Inferred from ESPN play-by-play — transition, steals, and offensive rebounds before each FGA. Not official possession tracking.
Process scorecard
Full process edge
Minnesota Lynx won by 8.0 pts — SQ edge said CONN.
Connecticut Sun got the better looks, but Minnesota Lynx won the full process battle by 8.0 pts.
Process edge blends expected points from shots, finishing, free throws, turnover cost, and second-chance value — not just who found the better offense.
Tracked FGA
ESPN box score
Process value (pts)
Process total = expected pts from shots + finishing + free throws − turnover cost + second-chance value (1.05 expected pts per OReb). SQ edge alone ignores the last three terms.
Player shots
Key insightLeger-Walker struggled most from Paint — 0/3 against a 40% baseline.
Expected value is an estimate from public shot data — location, shooter history, and shot clock. No defender distance, closeout speed, spacing, or proprietary tracking.
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